A sequel to Daytona USA was released into arcades a couple of years ago, and the Dreamcast seems a much more capable piece of hardware than its not-so-illustrious predecessor. In 1997, Sega also released a direct-sale-only version that added support for Sega's Netlink modem peripheral, allowing two gamers to compete head-to-head over a direct modem-to-modem connection. ![]() Daytona CCE addressed many of Daytona USA's problems on the Saturn, bumping up the framerate, adding a split-screen two-player mode, and creating two additional tracks. Sega quickly promised that a new version of Daytona would be released, and in 1996 they released Daytona USA: Championship Circuit Edition. The in the car viewpoint gives the greatest sense of speed as well as of being in the car. Additionally, the game was a straight port of its arcade parent, with nothing new for home gamers to enjoy. However, Daytona USA on the Saturn suffered from a lack of multiplayer options, poor framerate, and almost-criminal levels of terrain pop-up. The racer first came home on the Sega Saturn a year later, as one of the launch titles for that system. Originally released in arcades in 1994, Daytona remains a popular mainstay in the present day, mostly due to the fact that the arcade cabinets can be linked, allowing up to eight players to race against each other. ![]() ![]() Sega's Daytona USA racing game will probably go down in history as one of the most remade videogames of all time. I wanna fly-i-i sky high! Let's bo-o-o-o-o so fur rye! - Review By Vash T. PlanetDreamcast | Games | Reviews | Daytona USA
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